Nike 3D Graphic Applications and Trims

3d modeling and materials / apparel production design / product visualization

As part of Nike’s Digital Product Creation team, I work with the cross-category product design and development teams to digitally simulate apparel graphic applications and trims. These applications are created with a combination of approaches including polygon modeling and surface design. The last slide includes a side by side comparison of the 3D texture model used for digital prototyping and the actual photo of the Nike Neymar football kit patch.